Friday, January 24, 2014

FINISHED:
Jinks, Catherine. (2013). How to catch a bogle. Boston: Houghton Mifflin Harcourt.


[.]


STARTED:
Lynch, Chris. (2013). Casualties of war (Vietnam #4). New York: Scholastic.


[.]


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Friday, January 17, 2014


FINISHED:
Sedaris, David. (1997). "C.O.G." from Naked. Boston: Little, Brown.

[.]

STARTED:
Jinks, Catherine. (2013). How to catch a bogle. Boston: Houghton Mifflin Harcourt.

[.]


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Tuesday, January 14, 2014



FINISHED:
Barrows, Annie. (2013). Ivy + Bean take the case. San Francisco: Chronicle.

[.]


STARTED:
Sedaris, David. (1997). "C.O.G." from Naked.  Boston: Little, Brown.

[Recently watched the film (Focus Features, 2013) based on this short story and decided to go back and reread the source material.]


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Sunday, January 12, 2014

FINISHED:
Kadohata, Cynthia. (2013). The thing about luck. New York: Atheneum/Simon & Schuster.

[.]


STARTED:
Barrows, Annie. (2013).  Ivy + Bean take the case.  San Francisco: Chronicle.

[.]


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Saturday, January 4, 2014



FINISHED:
Marcus, Leonard S. (2013). Randolph Caldecott: The man who could not stop drawing. New York: Farrar Straus Giroux.

[.]


STARTED:
Kadohata, Cynthia. (2013). The thing about luck. New York: Atheneum/Simon & Schuster.

[.]


*

Wednesday, January 1, 2014



FINISHED:
Weston, Robert Paul. (2013). The creature department. New York: Razorbill/Penguin.

[Elliot and Leslie are invited by Elliot’s eccentric Uncle Archie to take a tour of the much guarded headquarters of DENKi-3000, an electronics company responsible for such life-changing products as the telelectric pencil and wireless breathmints.  What the two discover is that the research and development department is actually staffed with an odd assortment of dim sum-gobbling creatures who are tasked, along with help from Elliot and Leslie, with coming up with an invention that will stave off a looming hostile takeover by Quazicom, a ruthless capital investment firm.  Each chapter is headed by a full-page, black and white illustration, with other artwork scattered throughout, courtesy of London-based visual effects house Framestore (though that fact is, oddly, never explicitly stated anywhere in/on the book), and though they do help to give a visual for the myriad of creatures, their cartoony, obviously digital style renders them generic.  In addition, a fascinating premise involving adding “essences” of intangible concepts to inventions to imbue them with special properties is wasted, only getting a brief mention, and some of the writing comes off as though it’s been ripped from a Hollywood screenplay.  An average offering with a fun premise that comes up a bit short.]


STARTED:
Marcus, Leonard S. (2013). Randolph Caldecott: The man who could not stop drawing. New York: Farrar Straus Giroux.

[.]


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